Traits Healing, Necromancy, Positive
Actions Verbal Casting
You heal yourself in one of the following ways, chosen by you when you cast the spell.
- You regain Hit Points equal to 1d8 plus your spellcasting ability modifier.
- You attempt to cure one toxin afflicting you; attempt to counteract the condition.
Heightened (+1) If you choose to regain Hit Points, the Hit Points regained increase by 2d8