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Wholeness of Body

Power 2
Traits Healing, Necromancy, Positive


Actions Verbal Casting


You heal yourself in one of the following ways, chosen by you when you cast the spell.

  • You regain Hit Points equal to 1d8 plus your spellcasting ability modifier.
  • You attempt to cure one toxin afflicting you; attempt to counteract the condition.

Heightened (+1) If you choose to regain Hit Points, the Hit Points regained increase by 2d8