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Spell 1
Traits Abjuration


Actions Somatic Casting, Verbal Casting
Range touch
Targets 1 creature
Duration 1 minute or until dismissed


Creatures attempting to attack the target must attempt a Will save each time, with outcomes depending on their saves. If the target acts in a hostile manner, the spell is dismissed.

  • Success The creature can attempt its attack and any other attacks against the target this turn.
  • Critical Success Sanctuary is dismissed.
  • Failure The creature can’t attack the target and wastes the action. It can’t attempt further attacks against the target this turn.
  • Critical Failure The creature wastes the action and can’t attempt to attack the target for the rest of sanctuary’s duration.