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Ridiculous Notion

Power 5
Traits Emotion, Enchantment, Mental


Actions Verbal Casting
Area 30-foot aura
Duration 1 round


You speak a phrase so absurd that it can cause creatures to laugh. Each target must attempt a Will saving throw. A target is bolstered against your ridiculous notion once it succeeds at its save or once the duration ends if it fails the save.

  • Success Unaffected.
  • Failure The target breaks into a paroxysm of laughter. It’s slowed 1 and can’t make reactions.
  • Critical Failure The target laughs so hard it falls prone and can’t use any actions, reactions, or free actions.