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Meteor Storm

Spell 9
Traits Evocation, Fire


Actions Somatic Casting, Verbal Casting
Range 500 feet
Area four 40-foot bursts


You call down four blazing meteors that explode. Each meteor deals 3d10 bludgeoning damage to any creatures in the 10-foot burst at the center of each area of effect; the meteor then explodes, dealing 14d6 fire damage to any creatures in each 40-foot burst. The meteors’ central 10-foot bursts can’t overlap, and a creature takes the same amount of fire damage no matter how many overlapping explosions it’s caught in. Each creature in the area can attempt a Reflex saving throw, which applies to both types of damage.

  • Success Half damage.
  • Critical Success No damage.
  • Failure Full damage.
  • Critical Failure Double damage.

Heightened (+1) The fire damage increases by 1d6 and the bludgeoning damage by 1d10.