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Mariner’s Curse

Spell 5
Traits Attack, Curse, Necromancy


Actions Somatic Casting, Verbal Casting
Range touch; Targets one creature


You afflict the target with the curse of the roiling sea, depending on its Will save.

  • Success The target becomes sick 1. Reducing its sick condition to 0 ends the curse.
  • Critical Success The target is unaffected.
  • Failure The target becomes sick 1 and can’t reduce its sick condition below 1 while the curse remains. Whenever it is sick and on the water at least a mile from shore, it is also slowed 1.
  • Critical Failure Per failure, but the target becomes sick 2.