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Grim Tendrils

Spell 1
Traits Necromancy, Negative


Actions Somatic Casting, Verbal Casting
Area 30-foot line


Black shadows curl out from your fingertips and race through the air, taking the form of ephemeral vines spiked with thorns.

You deal 2d4 negative damage and 1 persistent bleed damage to living creature in the line, depending on their Fortitude saves.

  • Success The creature takes half negative damage and no bleed.
  • Critical Success The creature is unaffected.
  • Failure The creature takes full damage.
  • Critical Failure Double negative and persistent bleed damage.

Heightened (+1) The negative damage increases by 2d4 and the persistent bleed damage increases by 1.