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Flaming Sphere

Spell 2
Traits Evocation, Fire


Actions Somatic Casting, Verbal Casting
Range 30 feet
Area one 5-foot square
Duration concentration or until dismissed (see below)


You create a sphere of flame in a square within range. The sphere deals 3d6 fire damage to each creature in the sphere’s square; each creature must attempt a Reflex save. Once per round when you Concentrate on this spell, you can direct the sphere to roll to a spot within range and deal 3d6 fire damage; each creature in that square must attempt a Reflex save. You can’t Concentrate on the spell to move the sphere during the round you create it.

  • Success The creature is unaffected.
  • Failure The creature takes full damage.
  • Critical Failure The creature takes double damage.

Heightened (+1) The damage increases by 1d6.