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Flame Strike

Spell 5
Traits Evocation, Fire


Actions Somatic Casting, Verbal Casting
Range 120 feet
Area 10-foot radius, 40-foot-tall cylinder


You call a rain of divine fire that plummets down from above, dealing 8d6 fire damage. Each creature in the area must attempt a Reflex save. Because the flame is infused with divine energy, creatures in the area apply only half their usual fire resistance.

Creatures that are immune to fire treat their result on the saving throw as one degree of success better instead of gaining the usual benefit of immunity.

  • Success The creature takes half damage.
  • Critical Success The creature is unaffected.
  • Failure The creature takes full damage.
  • Critical Failure The creature takes double damage.

Heightened (+1) The damage increases by 2d6.