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Spell 1
Traits Auditory, Enchantment, Lingual, Mental


Actions Somatic Casting, Verbal Casting
Range 30 feet; Targets one creature
Duration until the end of the target’s next turn


You shout a command that’s hard to ignore. You can command the target to approach you, run away (as if it had the fleeing condition), drop what it’s holding, drop prone, or stand in place. The effects depend on the target’s Will save.

  • Success The target is unaffected.
  • Failure The target spends its first action doing as you commanded, and the spell is dismissed.
  • Critical Failure The target does as you commanded, spending as many actions as possible doing so, and does nothing else.

Heightened (5th) You can target up to 10 creatures.