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Burning Hands

Spell 1
Traits Evocation, Fire


Actions Somatic Casting, Verbal Casting
Area 15-foot cone


Gouts of flame rush from your hands. You deal 2d6 fire damage to creatures in the area; they must each attempt a Reflex save.

  • Success The creature takes half damage.
  • Critical Success The creature takes no damage.
  • Failure The creature takes full damage.
  • Critical Failure The creature takes double damage.

Heightened (+1) The damage increases by 2d6.