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Banishment

Spell 5
Traits Abjuration

Casting

Actions Somatic Casting, Verbal Casting
Range 30 feet; Targets one creature that isn’t on its home plane

Description

You send the target back to its home plane, to the place it was before leaving. The effect depends on the target’s Will save. You can add a Material Casting action to give the creature a –2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, not from a spell component pouch. You can cast this spell only when you’re on your home plane.

  • Success The creature resists being banished.
  • Critical Success The creature resists being banished and you are stunned until the end of your next turn.
  • Failure The creature is banished.
  • Critical Failure The creature is banished and can’t return to your home plane by any means for 1 week.

Heightened (9th) You can target up to 10 creatures. The extra material component affects these targets if it is anathema to them.