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Medicine (Wis)

You can patch up wounds and help people recover from diseases and poisons.

Untrained Actions

The following activities require no special training.

Administer First Aid

Requirements You must have healer’s tools.

You perform first aid on an adjacent creature that is at 0 Hit Points in an attempt to stabilize or revive it. You can also perform first aid on an adjacent creature taking persistent bleed damage.

The DC for either is 15. If a creature is both dying and bleeding, choose which one you’re trying to end before you roll. You can Administer First Aid again to attempt to remedy the other.

Success The creature at 0 Hit Points gains 1 Hit Point, or you end the persistent bleed damage.

Critical Failure A creature with 0 Hit Points has its dying condition increased by 1. A creature with persistent bleed damage takes damage equal to the amount of its persistent bleed damage.

Trained Activities

You can attempt the following uses of Medicine only if you are trained in this skill.

Treat Disease

Requirements You must have healer’s tools.

You spend at least 8 hours caring for a diseased creature, helping it fight off a malady. Attempt a Medicine check against the disease’s DC.

Success You grant the creature a +2 circumstance bonus to its next saving throw against the disease.

Critical Success You grant the creature a +4 circumstance bonus to its next saving throw against the disease.

Critical Failure Your efforts cause the creature to take a –2 circumstance penalty to its next save against the disease.

Treat Poison

Requirements You must have healer’s tools.

You apply specialized treatments to prevent the spread of poison.

Roll a Medicine check against the poison’s DC.

Success You grant the creature a +2 circumstance bonus to its next saving throw against the poison.

Critical Success You grant the creature a +4 circumstance bonus to its next saving throw against the poison.

Critical Failure Your efforts cause the creature to take a –2 circumstance penalty to its next save against the poison.